The Nations


Aspiring new force among the nations it has still growth ahead of it, and it defeated the Quilar during it’s creation. currently a Nation of Humans and Gnomes, but friendly to all nations and races except Miras due to hostility and declaration of war. For players who want a character starting there, Kalistan mentality is a mix of the Renaissance italian and pre-renaisance arabian: Unquenchable hunger for knowledge and thirst for wealth, with a great font of innovations on both the medicinal as well as engineering field. Many are deeply religious. The people are tan to a chocolaty brown in skin tone and their hair ranges from dark browns to blacks. Most have a lith build. Men dress in mostly long robe like clothing which is a mix between toga and desert mantle called “Kaalar” and is usually dark in color. Women usually dress in wide, airy pants that have cuts on the side to allow air flowing through it without being to revealing, the cuts are usually around the knees. These pants are fastened with a wide belt and both are usually warm pastelle colors. Along with that shirts and vests are a common clothing piece for both genders. Kalistans are open and warm people, with great tradition in being generous hosts. There is no Kalistan who would be rude to or as a guest no matter the circumstances. They have little magic and those they do have is more commonly found among the gnomes.


Ancient empire of humans that believes in its own supremacy. Strong on traditions and heavy punishment awaits those that do not honor them. This nation has some of the most skilled magicians, and they are almost always among the ruling class. Socially not very advanced, but has produced many innovations to make workers more efficient. The people there are light in skin tone, and have almost always black hair and green eyes. Anyone who doesn’t have those traits is branded “Impure” and is to serve the pure born in menial labor. There is no way for such a person to redeem itself. Men of higher standing usually were Robes of fine silk of varying colors, with teal and crimson being the rarest, due to price. Lower ranking men are only able to afford tunics of coarse wool and sandals. Women of higher standing wear close fitting silk pants or dresses, also in varying colors similar to men. Poor women wear skirst of wool and a short shirt and may wear the traditional wooden shoes.
Quilar is suspicious of all strangers but will greet them politely until they have proven themselves to be trustworthy. At that point the person is considered close and a Quilar will warm up tremendously towards that person.
All Quilar uniformly believe in the spirits of their ancestors as gods and will pray to a certain ancestor according to his strongest trait, be it positive or negative.


The former slave nation of Quilar is now an avid trade haven that all nations appreciate. After being freed from Quilar several treaties were made to protect Feras from future transgression and allowe the nation growth. One of those treaties was a true neutrality pact and a trade treaty with Quilar, Kalista, Iangul and Hysta. This allows Feras to be a economical force to be reckoned with, and they allowe for the items of the other nations to be distributed to other nations. For example no Quilar would trade with an Iangul, even though the Quilar love gold of which the Iangul have plenty, and the Iangul appreciate silk of which the Quilar are the main producers. But neither must worry, thanks to Feras trading each can have the object they like without having to deal with one another. The Feras people are a group of people in constant change. They for one are situated right between the Kalista and Quilar, a rather intersting mix. Further are they able to see and learn of the other nations thanks to their trading as well as their policy of allowing all people entrance. Varg and Hystan alike as well as Ianguls traders and Quilars caravans. As an effect the Feras are often times very world open and learned in many languages and costums. Their attire fits that mentality too, many a Feras dresses in the traditional clothing of the nation he trades the most with, and as such there is not a real national clothing. Women are regarded a little less than men in Feras, but this trend is slowly shifting as more and more women prove to be cunning traders.


Iangul is similar to Kalista mostly covered by desert but unlike Kalista they also have very fertile land due to rich water deposits in the ground. They are a mostly peaceful people, that live in a primitive way to preserve the home their gods left them with. it is costum in Iangul to burn the dead in their hut to make sure there is no more trace of him left to burden the land. But assuming the Ianguls are primitive in thought as well is wrong. Many a Gul leader, the name the people call themselves, is a deep philosophist or astrologer. The Guls are a dark skinned group of people due to their lifestyle. They dress in leather clothing, covering only the most important body parts. Many have tribal tattoos.


Varem is completely covereed in dense forest, especially since the Varg do not cut much wood. The Varg have not really a unified goverment that controls the country, instead they have clans that each controls a section of the land and protects it to the best of their ability. In case that a clan can’t protect it’s claim they may offer allegiance to a stronger clan, which in turn will not only take over the old clan but also the claim that the old clan controls if they can drive off the incursion. As an effect of these dealing many clans are very vivid in their blood-lines and there is a great sense of duty to their clan. for a Varg the clan is the absolute. A clan member will die for one another to save him from danger, they will also go to almost any length to aid another clan member. On the other hand there is great rivalry between clans, which have often turned bloody. To resolve this the strongest clans formed a council to resolve the increasing blood-shed. They created a great tournament where the clans would sent representatives to compete against the other clans non-lethaly. Since then the situation of the Varg has stabalized and there is more unity among the clans. To understand the Varg means to understand that there are so many different races among them, since the name Varg was given by the Hystan to their slaves. Among the Varg there are the more famous Orgs and Trolls the most numerous, closely followed by the Sotir and the Agers, goat humanoid with Lemurain features and bear like armadillo people. Each of these for races have their own culture, even though there aren’t many “Pure” clans left, but in the great scheme they are all stuck in the same forest and have learned to live with one another.


The once great nation of the Hystan had once stretched over the whole western side of the mountains, but alas now they were pushed to the northern edge of the west where the forest isn’t quite as dense and old. It all was due to their arrogance when they took the Varg as slaves, for many centuries the slaves worked in the menial fields of Hystan society. but with time even the most contempt slave wants to be free. The great revolt of the Varg lasted many decades and was very bloody, in the end the Varg pushed out the Hystan out of their ancient cities. Forced to leave to the outskirts of the woods they had to rebuild their society from the ground up but their ideas have barely changed. They still see the Varg as something that should be their slaves and their hatred towards them is still as vivid as it had been during the revolts. The Hystan are a proud and often arrogant people. They are sophisticated too, being one of the oldest races on the continent. They Usually dress in fabrics from plant fibres and silks, usually green, brown, grey and blues.


The youngest of all the nations, Fjolir has already attained a certain notority among them for it’s ruthless raiding parties. Especially Hysta has suffered a lot of damage due to their proximity and their still not perfectly stable situation. Many a survivor of these raids have been taken slave by the Fjoli, as they call themselves, to serve as servants in their houses. Fjolir was settled some 250 years ago by Miran pioneers who believed to have an easy life in the uninhabitated island. This was not so due to the harsh climate and the many vicious creatures that already were native there. Soon the the settlers had to resort to raiding coastal towns to have enough supplies to survive, since farming was out of question and hunting near impossible. The Fjoli are a hardy people now many generations later, and have adapted to their world. They still raid at any opportunity but they are also accomplished monster hunters and fishermen. Fjoli people are usually blonde or red haired, with some brown being the minority. The men are quite large and quite muscled due to their livestyle of fighting their nature and the people of coastal settlements, the women are usually a bit stockier than the women of the other nations but would be considered quite beautiful, that maybe due to all the Hysta slaves that roam the settlements. Many of the women will join the men in hunts and raids, especially when they are not yet married. The attire of the Fjoli is simplistic and mostly based on leather and wool, men wear tunics and heavy pants, while the women wear kilts most of the time. Those that join the hunts wear pants as well and heavy vests.

The Nations

Coalitions of Kalista AdrianAcrobat